3/23/2023 0 Comments Dauntless gameplayA hunt usually results in two or three items getting checked off the list, which can be satisfying for a while. The upside of the mastery system is that it feels like you’re rewarded for everything you do. The reward for completing goals is usually experience that contributes to your slayer’s overall level. These include breaking behemoth parts with specific weapons, reaching crafting milestones, slaying a certain number of each monster, and more. Looking at the mastery screen in the menu presents a sprawling checklist of goals to aim for. For the most part, each weapon is accessible enough that they’re easy to pick up and start doing damage, but boast plenty of depth for dedicated players looking to specialize in just one or two.ĭauntless’ method of character progression is the mastery system. Developer Phoenix Labs definitely flexed its creative muscles with some fun designs, such as a hammer that doubles as a shotgun, and - my personal favorite - a spear that can fire missiles. For example, the axe favors a slower, more deliberate approach, while the chain blades are a whirlwind of quick slashes. ![]() At the time of publication, there are seven different weapons, all with distinct movesets. ![]() Combat is fast-paced, and each of the weapons boasts a unique play style. The actual hunting of behemoths is also a lot of fun. And with a handful of different armor sets and weapons within each element, there’s no shortage of targets to aim for. The prospect of having all my bases covered was surprisingly motivating. For much of the early game, gearing up in order to be prepared for any element is the carrot on the stick, so to speak. This is also true for terra/shock and radiant/umbral. Frost, for example, is weak to fire, and vice versa. Each behemoth aligns with one of them, and they take extra damage from the opposing element. There are six different element types present: blaze, frost, terra, shock, radiant, and umbral.
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